This is the first public release of PixelMaestro, a C++ library for generating 2D animations!
When I first started this blog, I was just dipping my toes back into the world of C++. Before that, my experience with it was mostly academic, and after struggling through a course with a particularly poor professor I swore off it in favor of VB.NET. No, I never did forgive myself for that decision, but it ultimately helped me learn to appreciate the importance and relevance of C++. And after tinkering with systems that use C++ exclusively, I’ve come to appreciate it even more.