Now that you know how to use your shiny new Linux server, it’s time to make it accessible over the network. After all, the client-server model mentioned earlier doesn’t work very well if the client and the server are the same machine. This part of the guide explains how to set up your server to communicate safely with other devices.
You scoured through old computer parts to put together a server, and you trudged through the process of installing Linux. Now you’re looking at an interface reminiscent of a B-rated hacking movie from the mid 1980’s. This part of the private server guide teaches you the basics of using Linux and interacting with the command-line.
You have a big box full of complicated-looking electronics, a monitor, a keyboard, and cords going all over the place. Now what? If hardware can be considered the body of the computer, then the operating system can be considered its soul. The operating system acts as an interpreter between you and the hardware, translating your actions into instructions that the machinery can understand. It does everything from reading the keys you type to displaying text on the screen. More importantly, it’s what turns a pile of metal and silicone into what we consider a modern computer.
Continue reading “Private Server Part 2: Installing the Operating System”
Let’s start with the obvious requirement for any computer-related guide: hardware. In the computing world, hardware refers to the physical components that make up your computer, from the case to the speakers on your desk. Luckily, hardware is relatively cheap, and you won’t need much to get started.
So you’re interested in setting up your own personal server? Awesome! Before we dive in, I’d like to explain more about how this guide is laid out and what you can expect from each section.
As a way to keep myself up-to-date with trends in networking and web design (and as a way to keep myself occupied on really boring days), I run a private server. Many of the services we take for granted – email, online calendars, address books, chat programs, and media streaming to name a few – are provided by companies in exchange for access to the information used within them. In networking terms, this is called the client-server model: the client (your web browser, smartphone, etc.) makes a request to a server, which is run by a service provider such as Google, Apple, or Microsoft.